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+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+enum {
+ INT32_TO_FLOAT32 = 1,
+ INT32_TO_FLOAT64,
+ INT32_TO_FLOATX80,
+ INT32_TO_FLOAT128,
+ INT64_TO_FLOAT32,
+ INT64_TO_FLOAT64,
+ INT64_TO_FLOATX80,
+ INT64_TO_FLOAT128,
+ FLOAT32_TO_INT32,
+ FLOAT32_TO_INT32_ROUND_TO_ZERO,
+ FLOAT32_TO_INT64,
+ FLOAT32_TO_INT64_ROUND_TO_ZERO,
+ FLOAT32_TO_FLOAT64,
+ FLOAT32_TO_FLOATX80,
+ FLOAT32_TO_FLOAT128,
+ FLOAT32_ROUND_TO_INT,
+ FLOAT32_ADD,
+ FLOAT32_SUB,
+ FLOAT32_MUL,
+ FLOAT32_DIV,
+ FLOAT32_REM,
+ FLOAT32_SQRT,
+ FLOAT32_EQ,
+ FLOAT32_LE,
+ FLOAT32_LT,
+ FLOAT32_EQ_SIGNALING,
+ FLOAT32_LE_QUIET,
+ FLOAT32_LT_QUIET,
+ FLOAT64_TO_INT32,
+ FLOAT64_TO_INT32_ROUND_TO_ZERO,
+ FLOAT64_TO_INT64,
+ FLOAT64_TO_INT64_ROUND_TO_ZERO,
+ FLOAT64_TO_FLOAT32,
+ FLOAT64_TO_FLOATX80,
+ FLOAT64_TO_FLOAT128,
+ FLOAT64_ROUND_TO_INT,
+ FLOAT64_ADD,
+ FLOAT64_SUB,
+ FLOAT64_MUL,
+ FLOAT64_DIV,
+ FLOAT64_REM,
+ FLOAT64_SQRT,
+ FLOAT64_EQ,
+ FLOAT64_LE,
+ FLOAT64_LT,
+ FLOAT64_EQ_SIGNALING,
+ FLOAT64_LE_QUIET,
+ FLOAT64_LT_QUIET,
+ FLOATX80_TO_INT32,
+ FLOATX80_TO_INT32_ROUND_TO_ZERO,
+ FLOATX80_TO_INT64,
+ FLOATX80_TO_INT64_ROUND_TO_ZERO,
+ FLOATX80_TO_FLOAT32,
+ FLOATX80_TO_FLOAT64,
+ FLOATX80_TO_FLOAT128,
+ FLOATX80_ROUND_TO_INT,
+ FLOATX80_ADD,
+ FLOATX80_SUB,
+ FLOATX80_MUL,
+ FLOATX80_DIV,
+ FLOATX80_REM,
+ FLOATX80_SQRT,
+ FLOATX80_EQ,
+ FLOATX80_LE,
+ FLOATX80_LT,
+ FLOATX80_EQ_SIGNALING,
+ FLOATX80_LE_QUIET,
+ FLOATX80_LT_QUIET,
+ FLOAT128_TO_INT32,
+ FLOAT128_TO_INT32_ROUND_TO_ZERO,
+ FLOAT128_TO_INT64,
+ FLOAT128_TO_INT64_ROUND_TO_ZERO,
+ FLOAT128_TO_FLOAT32,
+ FLOAT128_TO_FLOAT64,
+ FLOAT128_TO_FLOATX80,
+ FLOAT128_ROUND_TO_INT,
+ FLOAT128_ADD,
+ FLOAT128_SUB,
+ FLOAT128_MUL,
+ FLOAT128_DIV,
+ FLOAT128_REM,
+ FLOAT128_SQRT,
+ FLOAT128_EQ,
+ FLOAT128_LE,
+ FLOAT128_LT,
+ FLOAT128_EQ_SIGNALING,
+ FLOAT128_LE_QUIET,
+ FLOAT128_LT_QUIET,
+ NUM_FUNCTIONS
+};
+
+typedef struct {
+ char *name;
+ int8 numInputs;
+ flag roundingPrecision, roundingMode;
+} functionT;
+extern const functionT functions[ NUM_FUNCTIONS ];
+extern const flag functionExists[ NUM_FUNCTIONS ];
+
+enum {
+ ROUND_NEAREST_EVEN = 1,
+ ROUND_TO_ZERO,
+ ROUND_DOWN,
+ ROUND_UP,
+ NUM_ROUNDINGMODES
+};
+
+void testFunction( uint8, int8, int8 );
+