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-rw-r--r--testfloat/testFunction.c1149
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diff --git a/testfloat/testFunction.c b/testfloat/testFunction.c
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+++ b/testfloat/testFunction.c
@@ -0,0 +1,1149 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include "milieu.h"
+#include "softfloat.h"
+#include "testCases.h"
+#include "testLoops.h"
+#include "systmodes.h"
+#include "systflags.h"
+#include "systfloat.h"
+#include "testFunction.h"
+
+const functionT functions[ NUM_FUNCTIONS ] = {
+ { 0, 0, 0, 0 },
+ { "int32_to_float32", 1, FALSE, TRUE },
+ { "int32_to_float64", 1, FALSE, FALSE },
+ { "int32_to_floatx80", 1, FALSE, FALSE },
+ { "int32_to_float128", 1, FALSE, FALSE },
+ { "int64_to_float32", 1, FALSE, TRUE },
+ { "int64_to_float64", 1, FALSE, TRUE },
+ { "int64_to_floatx80", 1, FALSE, FALSE },
+ { "int64_to_float128", 1, FALSE, FALSE },
+ { "float32_to_int32", 1, FALSE, TRUE },
+ { "float32_to_int32_round_to_zero", 1, FALSE, FALSE },
+ { "float32_to_int64", 1, FALSE, TRUE },
+ { "float32_to_int64_round_to_zero", 1, FALSE, FALSE },
+ { "float32_to_float64", 1, FALSE, FALSE },
+ { "float32_to_floatx80", 1, FALSE, FALSE },
+ { "float32_to_float128", 1, FALSE, FALSE },
+ { "float32_round_to_int", 1, FALSE, TRUE },
+ { "float32_add", 2, FALSE, TRUE },
+ { "float32_sub", 2, FALSE, TRUE },
+ { "float32_mul", 2, FALSE, TRUE },
+ { "float32_div", 2, FALSE, TRUE },
+ { "float32_rem", 2, FALSE, FALSE },
+ { "float32_sqrt", 1, FALSE, TRUE },
+ { "float32_eq", 2, FALSE, FALSE },
+ { "float32_le", 2, FALSE, FALSE },
+ { "float32_lt", 2, FALSE, FALSE },
+ { "float32_eq_signaling", 2, FALSE, FALSE },
+ { "float32_le_quiet", 2, FALSE, FALSE },
+ { "float32_lt_quiet", 2, FALSE, FALSE },
+ { "float64_to_int32", 1, FALSE, TRUE },
+ { "float64_to_int32_round_to_zero", 1, FALSE, FALSE },
+ { "float64_to_int64", 1, FALSE, TRUE },
+ { "float64_to_int64_round_to_zero", 1, FALSE, FALSE },
+ { "float64_to_float32", 1, FALSE, TRUE },
+ { "float64_to_floatx80", 1, FALSE, FALSE },
+ { "float64_to_float128", 1, FALSE, FALSE },
+ { "float64_round_to_int", 1, FALSE, TRUE },
+ { "float64_add", 2, FALSE, TRUE },
+ { "float64_sub", 2, FALSE, TRUE },
+ { "float64_mul", 2, FALSE, TRUE },
+ { "float64_div", 2, FALSE, TRUE },
+ { "float64_rem", 2, FALSE, FALSE },
+ { "float64_sqrt", 1, FALSE, TRUE },
+ { "float64_eq", 2, FALSE, FALSE },
+ { "float64_le", 2, FALSE, FALSE },
+ { "float64_lt", 2, FALSE, FALSE },
+ { "float64_eq_signaling", 2, FALSE, FALSE },
+ { "float64_le_quiet", 2, FALSE, FALSE },
+ { "float64_lt_quiet", 2, FALSE, FALSE },
+ { "floatx80_to_int32", 1, FALSE, TRUE },
+ { "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE },
+ { "floatx80_to_int64", 1, FALSE, TRUE },
+ { "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE },
+ { "floatx80_to_float32", 1, FALSE, TRUE },
+ { "floatx80_to_float64", 1, FALSE, TRUE },
+ { "floatx80_to_float128", 1, FALSE, FALSE },
+ { "floatx80_round_to_int", 1, FALSE, TRUE },
+ { "floatx80_add", 2, TRUE, TRUE },
+ { "floatx80_sub", 2, TRUE, TRUE },
+ { "floatx80_mul", 2, TRUE, TRUE },
+ { "floatx80_div", 2, TRUE, TRUE },
+ { "floatx80_rem", 2, FALSE, FALSE },
+ { "floatx80_sqrt", 1, TRUE, TRUE },
+ { "floatx80_eq", 2, FALSE, FALSE },
+ { "floatx80_le", 2, FALSE, FALSE },
+ { "floatx80_lt", 2, FALSE, FALSE },
+ { "floatx80_eq_signaling", 2, FALSE, FALSE },
+ { "floatx80_le_quiet", 2, FALSE, FALSE },
+ { "floatx80_lt_quiet", 2, FALSE, FALSE },
+ { "float128_to_int32", 1, FALSE, TRUE },
+ { "float128_to_int32_round_to_zero", 1, FALSE, FALSE },
+ { "float128_to_int64", 1, FALSE, TRUE },
+ { "float128_to_int64_round_to_zero", 1, FALSE, FALSE },
+ { "float128_to_float32", 1, FALSE, TRUE },
+ { "float128_to_float64", 1, FALSE, TRUE },
+ { "float128_to_floatx80", 1, FALSE, TRUE },
+ { "float128_round_to_int", 1, FALSE, TRUE },
+ { "float128_add", 2, FALSE, TRUE },
+ { "float128_sub", 2, FALSE, TRUE },
+ { "float128_mul", 2, FALSE, TRUE },
+ { "float128_div", 2, FALSE, TRUE },
+ { "float128_rem", 2, FALSE, FALSE },
+ { "float128_sqrt", 1, FALSE, TRUE },
+ { "float128_eq", 2, FALSE, FALSE },
+ { "float128_le", 2, FALSE, FALSE },
+ { "float128_lt", 2, FALSE, FALSE },
+ { "float128_eq_signaling", 2, FALSE, FALSE },
+ { "float128_le_quiet", 2, FALSE, FALSE },
+ { "float128_lt_quiet", 2, FALSE, FALSE },
+};
+
+const flag functionExists[ NUM_FUNCTIONS ] = {
+ 0,
+#ifdef SYST_INT32_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT32_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT32_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT32_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT64_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT64_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT64_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT64_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_INT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_INT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_ROUND_TO_INT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_ADD
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_SUB
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_MUL
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_DIV
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_REM
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_SQRT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_EQ
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_LE
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_LT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_EQ_SIGNALING
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_LE_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_LT_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_INT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_INT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_ROUND_TO_INT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_ADD
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_SUB
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_MUL
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_DIV
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_REM
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_SQRT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_EQ
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_LE
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_LT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_EQ_SIGNALING
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_LE_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_LT_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_INT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_INT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_ROUND_TO_INT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_ADD
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_SUB
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_MUL
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_DIV
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_REM
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_SQRT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_EQ
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_LE
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_LT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_EQ_SIGNALING
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_LE_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_LT_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_INT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_INT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_ROUND_TO_INT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_ADD
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_SUB
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_MUL
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_DIV
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_REM
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_SQRT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_EQ
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_LE
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_LT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_EQ_SIGNALING
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_LE_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_LT_QUIET
+ 1,
+#else
+ 0,
+#endif
+};
+
+static void
+ testFunctionVariety(
+ uint8 functionCode, int8 roundingPrecision, int8 roundingMode )
+{
+ uint8 roundingCode;
+
+ functionName = functions[ functionCode ].name;
+#ifdef FLOATX80
+ if ( roundingPrecision == 32 ) {
+ roundingPrecisionName = "32";
+ }
+ else if ( roundingPrecision == 64 ) {
+ roundingPrecisionName = "64";
+ }
+ else if ( roundingPrecision == 80 ) {
+ roundingPrecisionName = "80";
+ }
+ else {
+ roundingPrecision = 80;
+ roundingPrecisionName = 0;
+ }
+ floatx80_rounding_precision = roundingPrecision;
+ syst_float_set_rounding_precision( roundingPrecision );
+#endif
+ switch ( roundingMode ) {
+ case 0:
+ roundingModeName = 0;
+ roundingCode = float_round_nearest_even;
+ break;
+ case ROUND_NEAREST_EVEN:
+ roundingModeName = "nearest_even";
+ roundingCode = float_round_nearest_even;
+ break;
+ case ROUND_TO_ZERO:
+ roundingModeName = "to_zero";
+ roundingCode = float_round_to_zero;
+ break;
+ case ROUND_DOWN:
+ roundingModeName = "down";
+ roundingCode = float_round_down;
+ break;
+ case ROUND_UP:
+ roundingModeName = "up";
+ roundingCode = float_round_up;
+ break;
+ }
+ float_rounding_mode = roundingCode;
+ syst_float_set_rounding_mode( roundingCode );
+ fputs( "Testing ", stderr );
+ writeFunctionName( stderr );
+ fputs( ".\n", stderr );
+ switch ( functionCode ) {
+#ifdef SYST_INT32_TO_FLOAT32
+ case INT32_TO_FLOAT32:
+ test_a_int32_z_float32( int32_to_float32, syst_int32_to_float32 );
+ break;
+#endif
+#ifdef SYST_INT32_TO_FLOAT64
+ case INT32_TO_FLOAT64:
+ test_a_int32_z_float64( int32_to_float64, syst_int32_to_float64 );
+ break;
+#endif
+#ifdef SYST_INT32_TO_FLOATX80
+ case INT32_TO_FLOATX80:
+ test_a_int32_z_floatx80( int32_to_floatx80, syst_int32_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_INT32_TO_FLOAT128
+ case INT32_TO_FLOAT128:
+ test_a_int32_z_float128( int32_to_float128, syst_int32_to_float128 );
+ break;
+#endif
+#ifdef SYST_INT64_TO_FLOAT32
+ case INT64_TO_FLOAT32:
+ test_a_int64_z_float32( int64_to_float32, syst_int64_to_float32 );
+ break;
+#endif
+#ifdef SYST_INT64_TO_FLOAT64
+ case INT64_TO_FLOAT64:
+ test_a_int64_z_float64( int64_to_float64, syst_int64_to_float64 );
+ break;
+#endif
+#ifdef SYST_INT64_TO_FLOATX80
+ case INT64_TO_FLOATX80:
+ test_a_int64_z_floatx80( int64_to_floatx80, syst_int64_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_INT64_TO_FLOAT128
+ case INT64_TO_FLOAT128:
+ test_a_int64_z_float128( int64_to_float128, syst_int64_to_float128 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_INT32
+ case FLOAT32_TO_INT32:
+ test_a_float32_z_int32( float32_to_int32, syst_float32_to_int32 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
+ case FLOAT32_TO_INT32_ROUND_TO_ZERO:
+ test_a_float32_z_int32(
+ float32_to_int32_round_to_zero,
+ syst_float32_to_int32_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_INT64
+ case FLOAT32_TO_INT64:
+ test_a_float32_z_int64( float32_to_int64, syst_float32_to_int64 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
+ case FLOAT32_TO_INT64_ROUND_TO_ZERO:
+ test_a_float32_z_int64(
+ float32_to_int64_round_to_zero,
+ syst_float32_to_int64_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_FLOAT64
+ case FLOAT32_TO_FLOAT64:
+ test_a_float32_z_float64(
+ float32_to_float64, syst_float32_to_float64 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_FLOATX80
+ case FLOAT32_TO_FLOATX80:
+ test_a_float32_z_floatx80(
+ float32_to_floatx80, syst_float32_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_FLOAT128
+ case FLOAT32_TO_FLOAT128:
+ test_a_float32_z_float128(
+ float32_to_float128, syst_float32_to_float128 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_ROUND_TO_INT
+ case FLOAT32_ROUND_TO_INT:
+ test_az_float32( float32_round_to_int, syst_float32_round_to_int );
+ break;
+#endif
+#ifdef SYST_FLOAT32_ADD
+ case FLOAT32_ADD:
+ test_abz_float32( float32_add, syst_float32_add );
+ break;
+#endif
+#ifdef SYST_FLOAT32_SUB
+ case FLOAT32_SUB:
+ test_abz_float32( float32_sub, syst_float32_sub );
+ break;
+#endif
+#ifdef SYST_FLOAT32_MUL
+ case FLOAT32_MUL:
+ test_abz_float32( float32_mul, syst_float32_mul );
+ break;
+#endif
+#ifdef SYST_FLOAT32_DIV
+ case FLOAT32_DIV:
+ test_abz_float32( float32_div, syst_float32_div );
+ break;
+#endif
+#ifdef SYST_FLOAT32_REM
+ case FLOAT32_REM:
+ test_abz_float32( float32_rem, syst_float32_rem );
+ break;
+#endif
+#ifdef SYST_FLOAT32_SQRT
+ case FLOAT32_SQRT:
+ test_az_float32( float32_sqrt, syst_float32_sqrt );
+ break;
+#endif
+#ifdef SYST_FLOAT32_EQ
+ case FLOAT32_EQ:
+ test_ab_float32_z_flag( float32_eq, syst_float32_eq );
+ break;
+#endif
+#ifdef SYST_FLOAT32_LE
+ case FLOAT32_LE:
+ test_ab_float32_z_flag( float32_le, syst_float32_le );
+ break;
+#endif
+#ifdef SYST_FLOAT32_LT
+ case FLOAT32_LT:
+ test_ab_float32_z_flag( float32_lt, syst_float32_lt );
+ break;
+#endif
+#ifdef SYST_FLOAT32_EQ_SIGNALING
+ case FLOAT32_EQ_SIGNALING:
+ test_ab_float32_z_flag(
+ float32_eq_signaling, syst_float32_eq_signaling );
+ break;
+#endif
+#ifdef SYST_FLOAT32_LE_QUIET
+ case FLOAT32_LE_QUIET:
+ test_ab_float32_z_flag( float32_le_quiet, syst_float32_le_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT32_LT_QUIET
+ case FLOAT32_LT_QUIET:
+ test_ab_float32_z_flag( float32_lt_quiet, syst_float32_lt_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_INT32
+ case FLOAT64_TO_INT32:
+ test_a_float64_z_int32( float64_to_int32, syst_float64_to_int32 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
+ case FLOAT64_TO_INT32_ROUND_TO_ZERO:
+ test_a_float64_z_int32(
+ float64_to_int32_round_to_zero,
+ syst_float64_to_int32_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_INT64
+ case FLOAT64_TO_INT64:
+ test_a_float64_z_int64( float64_to_int64, syst_float64_to_int64 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
+ case FLOAT64_TO_INT64_ROUND_TO_ZERO:
+ test_a_float64_z_int64(
+ float64_to_int64_round_to_zero,
+ syst_float64_to_int64_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_FLOAT32
+ case FLOAT64_TO_FLOAT32:
+ test_a_float64_z_float32(
+ float64_to_float32, syst_float64_to_float32 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_FLOATX80
+ case FLOAT64_TO_FLOATX80:
+ test_a_float64_z_floatx80(
+ float64_to_floatx80, syst_float64_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_FLOAT128
+ case FLOAT64_TO_FLOAT128:
+ test_a_float64_z_float128(
+ float64_to_float128, syst_float64_to_float128 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_ROUND_TO_INT
+ case FLOAT64_ROUND_TO_INT:
+ test_az_float64( float64_round_to_int, syst_float64_round_to_int );
+ break;
+#endif
+#ifdef SYST_FLOAT64_ADD
+ case FLOAT64_ADD:
+ test_abz_float64( float64_add, syst_float64_add );
+ break;
+#endif
+#ifdef SYST_FLOAT64_SUB
+ case FLOAT64_SUB:
+ test_abz_float64( float64_sub, syst_float64_sub );
+ break;
+#endif
+#ifdef SYST_FLOAT64_MUL
+ case FLOAT64_MUL:
+ test_abz_float64( float64_mul, syst_float64_mul );
+ break;
+#endif
+#ifdef SYST_FLOAT64_DIV
+ case FLOAT64_DIV:
+ test_abz_float64( float64_div, syst_float64_div );
+ break;
+#endif
+#ifdef SYST_FLOAT64_REM
+ case FLOAT64_REM:
+ test_abz_float64( float64_rem, syst_float64_rem );
+ break;
+#endif
+#ifdef SYST_FLOAT64_SQRT
+ case FLOAT64_SQRT:
+ test_az_float64( float64_sqrt, syst_float64_sqrt );
+ break;
+#endif
+#ifdef SYST_FLOAT64_EQ
+ case FLOAT64_EQ:
+ test_ab_float64_z_flag( float64_eq, syst_float64_eq );
+ break;
+#endif
+#ifdef SYST_FLOAT64_LE
+ case FLOAT64_LE:
+ test_ab_float64_z_flag( float64_le, syst_float64_le );
+ break;
+#endif
+#ifdef SYST_FLOAT64_LT
+ case FLOAT64_LT:
+ test_ab_float64_z_flag( float64_lt, syst_float64_lt );
+ break;
+#endif
+#ifdef SYST_FLOAT64_EQ_SIGNALING
+ case FLOAT64_EQ_SIGNALING:
+ test_ab_float64_z_flag(
+ float64_eq_signaling, syst_float64_eq_signaling );
+ break;
+#endif
+#ifdef SYST_FLOAT64_LE_QUIET
+ case FLOAT64_LE_QUIET:
+ test_ab_float64_z_flag( float64_le_quiet, syst_float64_le_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT64_LT_QUIET
+ case FLOAT64_LT_QUIET:
+ test_ab_float64_z_flag( float64_lt_quiet, syst_float64_lt_quiet );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_INT32
+ case FLOATX80_TO_INT32:
+ test_a_floatx80_z_int32( floatx80_to_int32, syst_floatx80_to_int32 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
+ case FLOATX80_TO_INT32_ROUND_TO_ZERO:
+ test_a_floatx80_z_int32(
+ floatx80_to_int32_round_to_zero,
+ syst_floatx80_to_int32_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_INT64
+ case FLOATX80_TO_INT64:
+ test_a_floatx80_z_int64( floatx80_to_int64, syst_floatx80_to_int64 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
+ case FLOATX80_TO_INT64_ROUND_TO_ZERO:
+ test_a_floatx80_z_int64(
+ floatx80_to_int64_round_to_zero,
+ syst_floatx80_to_int64_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT32
+ case FLOATX80_TO_FLOAT32:
+ test_a_floatx80_z_float32(
+ floatx80_to_float32, syst_floatx80_to_float32 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT64
+ case FLOATX80_TO_FLOAT64:
+ test_a_floatx80_z_float64(
+ floatx80_to_float64, syst_floatx80_to_float64 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT128
+ case FLOATX80_TO_FLOAT128:
+ test_a_floatx80_z_float128(
+ floatx80_to_float128, syst_floatx80_to_float128 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_ROUND_TO_INT
+ case FLOATX80_ROUND_TO_INT:
+ test_az_floatx80( floatx80_round_to_int, syst_floatx80_round_to_int );
+ break;
+#endif
+#ifdef SYST_FLOATX80_ADD
+ case FLOATX80_ADD:
+ test_abz_floatx80( floatx80_add, syst_floatx80_add );
+ break;
+#endif
+#ifdef SYST_FLOATX80_SUB
+ case FLOATX80_SUB:
+ test_abz_floatx80( floatx80_sub, syst_floatx80_sub );
+ break;
+#endif
+#ifdef SYST_FLOATX80_MUL
+ case FLOATX80_MUL:
+ test_abz_floatx80( floatx80_mul, syst_floatx80_mul );
+ break;
+#endif
+#ifdef SYST_FLOATX80_DIV
+ case FLOATX80_DIV:
+ test_abz_floatx80( floatx80_div, syst_floatx80_div );
+ break;
+#endif
+#ifdef SYST_FLOATX80_REM
+ case FLOATX80_REM:
+ test_abz_floatx80( floatx80_rem, syst_floatx80_rem );
+ break;
+#endif
+#ifdef SYST_FLOATX80_SQRT
+ case FLOATX80_SQRT:
+ test_az_floatx80( floatx80_sqrt, syst_floatx80_sqrt );
+ break;
+#endif
+#ifdef SYST_FLOATX80_EQ
+ case FLOATX80_EQ:
+ test_ab_floatx80_z_flag( floatx80_eq, syst_floatx80_eq );
+ break;
+#endif
+#ifdef SYST_FLOATX80_LE
+ case FLOATX80_LE:
+ test_ab_floatx80_z_flag( floatx80_le, syst_floatx80_le );
+ break;
+#endif
+#ifdef SYST_FLOATX80_LT
+ case FLOATX80_LT:
+ test_ab_floatx80_z_flag( floatx80_lt, syst_floatx80_lt );
+ break;
+#endif
+#ifdef SYST_FLOATX80_EQ_SIGNALING
+ case FLOATX80_EQ_SIGNALING:
+ test_ab_floatx80_z_flag(
+ floatx80_eq_signaling, syst_floatx80_eq_signaling );
+ break;
+#endif
+#ifdef SYST_FLOATX80_LE_QUIET
+ case FLOATX80_LE_QUIET:
+ test_ab_floatx80_z_flag( floatx80_le_quiet, syst_floatx80_le_quiet );
+ break;
+#endif
+#ifdef SYST_FLOATX80_LT_QUIET
+ case FLOATX80_LT_QUIET:
+ test_ab_floatx80_z_flag( floatx80_lt_quiet, syst_floatx80_lt_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_INT32
+ case FLOAT128_TO_INT32:
+ test_a_float128_z_int32( float128_to_int32, syst_float128_to_int32 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
+ case FLOAT128_TO_INT32_ROUND_TO_ZERO:
+ test_a_float128_z_int32(
+ float128_to_int32_round_to_zero,
+ syst_float128_to_int32_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_INT64
+ case FLOAT128_TO_INT64:
+ test_a_float128_z_int64( float128_to_int64, syst_float128_to_int64 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
+ case FLOAT128_TO_INT64_ROUND_TO_ZERO:
+ test_a_float128_z_int64(
+ float128_to_int64_round_to_zero,
+ syst_float128_to_int64_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_FLOAT32
+ case FLOAT128_TO_FLOAT32:
+ test_a_float128_z_float32(
+ float128_to_float32, syst_float128_to_float32 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_FLOAT64
+ case FLOAT128_TO_FLOAT64:
+ test_a_float128_z_float64(
+ float128_to_float64, syst_float128_to_float64 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_FLOATX80
+ case FLOAT128_TO_FLOATX80:
+ test_a_float128_z_floatx80(
+ float128_to_floatx80, syst_float128_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_ROUND_TO_INT
+ case FLOAT128_ROUND_TO_INT:
+ test_az_float128( float128_round_to_int, syst_float128_round_to_int );
+ break;
+#endif
+#ifdef SYST_FLOAT128_ADD
+ case FLOAT128_ADD:
+ test_abz_float128( float128_add, syst_float128_add );
+ break;
+#endif
+#ifdef SYST_FLOAT128_SUB
+ case FLOAT128_SUB:
+ test_abz_float128( float128_sub, syst_float128_sub );
+ break;
+#endif
+#ifdef SYST_FLOAT128_MUL
+ case FLOAT128_MUL:
+ test_abz_float128( float128_mul, syst_float128_mul );
+ break;
+#endif
+#ifdef SYST_FLOAT128_DIV
+ case FLOAT128_DIV:
+ test_abz_float128( float128_div, syst_float128_div );
+ break;
+#endif
+#ifdef SYST_FLOAT128_REM
+ case FLOAT128_REM:
+ test_abz_float128( float128_rem, syst_float128_rem );
+ break;
+#endif
+#ifdef SYST_FLOAT128_SQRT
+ case FLOAT128_SQRT:
+ test_az_float128( float128_sqrt, syst_float128_sqrt );
+ break;
+#endif
+#ifdef SYST_FLOAT128_EQ
+ case FLOAT128_EQ:
+ test_ab_float128_z_flag( float128_eq, syst_float128_eq );
+ break;
+#endif
+#ifdef SYST_FLOAT128_LE
+ case FLOAT128_LE:
+ test_ab_float128_z_flag( float128_le, syst_float128_le );
+ break;
+#endif
+#ifdef SYST_FLOAT128_LT
+ case FLOAT128_LT:
+ test_ab_float128_z_flag( float128_lt, syst_float128_lt );
+ break;
+#endif
+#ifdef SYST_FLOAT128_EQ_SIGNALING
+ case FLOAT128_EQ_SIGNALING:
+ test_ab_float128_z_flag(
+ float128_eq_signaling, syst_float128_eq_signaling );
+ break;
+#endif
+#ifdef SYST_FLOAT128_LE_QUIET
+ case FLOAT128_LE_QUIET:
+ test_ab_float128_z_flag( float128_le_quiet, syst_float128_le_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT128_LT_QUIET
+ case FLOAT128_LT_QUIET:
+ test_ab_float128_z_flag( float128_lt_quiet, syst_float128_lt_quiet );
+ break;
+#endif
+ }
+ if ( ( errorStop && anyErrors ) || stop ) exitWithStatus();
+
+}
+
+void
+ testFunction(
+ uint8 functionCode, int8 roundingPrecisionIn, int8 roundingModeIn )
+{
+ int8 roundingPrecision, roundingMode;
+
+ roundingPrecision = 32;
+ for (;;) {
+ if ( ! functions[ functionCode ].roundingPrecision ) {
+ roundingPrecision = 0;
+ }
+ else if ( roundingPrecisionIn ) {
+ roundingPrecision = roundingPrecisionIn;
+ }
+ for ( roundingMode = 1;
+ roundingMode < NUM_ROUNDINGMODES;
+ ++roundingMode
+ ) {
+ if ( ! functions[ functionCode ].roundingMode ) {
+ roundingMode = 0;
+ }
+ else if ( roundingModeIn ) {
+ roundingMode = roundingModeIn;
+ }
+ testFunctionVariety(
+ functionCode, roundingPrecision, roundingMode );
+ if ( roundingModeIn || ! roundingMode ) break;
+ }
+ if ( roundingPrecisionIn || ! roundingPrecision ) break;
+ if ( roundingPrecision == 80 ) {
+ break;
+ }
+ else if ( roundingPrecision == 64 ) {
+ roundingPrecision = 80;
+ }
+ else if ( roundingPrecision == 32 ) {
+ roundingPrecision = 64;
+ }
+ }
+
+}
+