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-rw-r--r--games/hack/hack.mkobj.c148
1 files changed, 0 insertions, 148 deletions
diff --git a/games/hack/hack.mkobj.c b/games/hack/hack.mkobj.c
deleted file mode 100644
index 18a69146d045..000000000000
--- a/games/hack/hack.mkobj.c
+++ /dev/null
@@ -1,148 +0,0 @@
-/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
-/* hack.mkobj.c - version 1.0.3 */
-
-#include "hack.h"
-
-char mkobjstr[] = "))[[!!!!????%%%%/=**))[[!!!!????%%%%/=**(%";
-struct obj *mkobj(), *mksobj();
-
-struct obj *
-mkobj_at(let,x,y)
-register let,x,y;
-{
- register struct obj *otmp = mkobj(let);
- otmp->ox = x;
- otmp->oy = y;
- otmp->nobj = fobj;
- fobj = otmp;
- return(otmp);
-}
-
-mksobj_at(otyp,x,y)
-register otyp,x,y;
-{
- register struct obj *otmp = mksobj(otyp);
- otmp->ox = x;
- otmp->oy = y;
- otmp->nobj = fobj;
- fobj = otmp;
-}
-
-struct obj *
-mkobj(let) {
- if(!let)
- let = mkobjstr[rn2(sizeof(mkobjstr) - 1)];
- return(
- mksobj(
- letter(let) ?
- CORPSE + ((let > 'Z') ? (let-'a'+'Z'-'@'+1) : (let-'@'))
- : probtype(let)
- )
- );
-}
-
-
-struct obj zeroobj;
-
-struct obj *
-mksobj(otyp)
-register otyp;
-{
- register struct obj *otmp;
- char let = objects[otyp].oc_olet;
-
- otmp = newobj(0);
- *otmp = zeroobj;
- otmp->age = moves;
- otmp->o_id = flags.ident++;
- otmp->quan = 1;
- otmp->olet = let;
- otmp->otyp = otyp;
- otmp->dknown = index("/=!?*", let) ? 0 : 1;
- switch(let) {
- case WEAPON_SYM:
- otmp->quan = (otmp->otyp <= ROCK) ? rn1(6,6) : 1;
- if(!rn2(11)) otmp->spe = rnd(3);
- else if(!rn2(10)) {
- otmp->cursed = 1;
- otmp->spe = -rnd(3);
- }
- break;
- case FOOD_SYM:
- if(otmp->otyp >= CORPSE) break;
-#ifdef NOT_YET_IMPLEMENTED
- /* if tins are to be identified, need to adapt doname() etc */
- if(otmp->otyp == TIN)
- otmp->spe = rnd(...);
-#endif NOT_YET_IMPLEMENTED
- /* fall into next case */
- case GEM_SYM:
- otmp->quan = rn2(6) ? 1 : 2;
- case TOOL_SYM:
- case CHAIN_SYM:
- case BALL_SYM:
- case ROCK_SYM:
- case POTION_SYM:
- case SCROLL_SYM:
- case AMULET_SYM:
- break;
- case ARMOR_SYM:
- if(!rn2(8)) otmp->cursed = 1;
- if(!rn2(10)) otmp->spe = rnd(3);
- else if(!rn2(9)) {
- otmp->spe = -rnd(3);
- otmp->cursed = 1;
- }
- break;
- case WAND_SYM:
- if(otmp->otyp == WAN_WISHING) otmp->spe = 3; else
- otmp->spe = rn1(5,
- (objects[otmp->otyp].bits & NODIR) ? 11 : 4);
- break;
- case RING_SYM:
- if(objects[otmp->otyp].bits & SPEC) {
- if(!rn2(3)) {
- otmp->cursed = 1;
- otmp->spe = -rnd(2);
- } else otmp->spe = rnd(2);
- } else if(otmp->otyp == RIN_TELEPORTATION ||
- otmp->otyp == RIN_AGGRAVATE_MONSTER ||
- otmp->otyp == RIN_HUNGER || !rn2(9))
- otmp->cursed = 1;
- break;
- default:
- panic("impossible mkobj");
- }
- otmp->owt = weight(otmp);
- return(otmp);
-}
-
-letter(c) {
- return(('@' <= c && c <= 'Z') || ('a' <= c && c <= 'z'));
-}
-
-weight(obj)
-register struct obj *obj;
-{
-register int wt = objects[obj->otyp].oc_weight;
- return(wt ? wt*obj->quan : (obj->quan + 1)/2);
-}
-
-mkgold(num,x,y)
-register long num;
-{
- register struct gold *gold;
- register long amount = (num ? num : 1 + (rnd(dlevel+2) * rnd(30)));
-
- if(gold = g_at(x,y))
- gold->amount += amount;
- else {
- gold = newgold();
- gold->ngold = fgold;
- gold->gx = x;
- gold->gy = y;
- gold->amount = amount;
- fgold = gold;
- /* do sth with display? */
- }
-}